![]() ![]() The stats screen, accessible via the trackpad, puts Kristina’s experience into numbers affected by her decisions. The performances of these four, as well as the other actors, were solid and relatively believable, though nothing to write home about. Aside from Emily (Carla Cresswell), who we see very little of, Kristina has two friends: Charlotte (Rachel Jackson), an old friend who formed a trio with Emily and Kristina, and Jack (Aaron Jeffcoate), a new friend who seems quite intent on being helpful despite also being a bit afraid. The role of Kristina is played by Nicole O’Neill, whose past work includes Red Sparrow and Penny Dreadful. Logically speaking, this would result in two different endings. The second, if I can be avoided, I will definitely avoid it. If it’s a directional choice, I always go left. In the first, I run head-first at issues. I always like doing two back-to-back runs with completely different choices. Stories meet and split apart, meet and split apart. The beginnings were the same (obviously), the middles split in drastically different directions, and some of the endings was shared between the two (very similar but not identical situations). Another ends the same as the prior, but makes much more sense. One of the story paths makes very little sense. The supernatural story isn’t the only narrative available, as there are branching paths resulting in four different endings. The result of the story-within-the-story is a curse that the townsfolk legitimately seem to believe is real. A local legend seems to make sense of these occurrences I won’t ruin it, but it’s another classic horror trope that fits in quite well with the rest of the story. It feels like a classic ghost story: tragic origin, tragic results, disembodied voices, weird time anomalies, creepy abandoned buildings, dark shadow figures, a curse… there’s even a lady in the lake. This path contains more jump scares than the others. One version of the story was my favourite, and it takes the supernatural route. ![]() It’s not at the same level as, say, The Shining, but it definitely makes my heart beat a bit faster than it would otherwise while appropriately signalling me to shield my eyes. The music and sound are quite good at amping the tension. I Saw The Black Clouds is a bit predictable, I nearly always knew when a jump scare was coming so I’d cover my eyes and peek between my fingers. I’m not going to lie, I am massively wimpy and anything even vaguely spooky will scare the bejesus out of me. It is made clear quite quickly to expect jump scares each is used entirely to advance the story. She also learned secrets too scary to even write down. Her dearly departed friend, Emily, was being haunted, tortured by someone… or something. Not in a bad or overused way, it’s just that the narrative requires those elements to function and if they were only mentioned in passing it would be far less effective.īut back to Kristina. Before it even begins, a content warning is displayed it warns players that the game “contains scenes that some viewers may find disturbing … including graphic depictions of violence and suicide.” And it most certainly does. The game focuses on Kristina, who returns to her hometown (a charming, peaceful, leafy place that I grew rather fond of) following the tragic death of one of her best friends. Below is the latest trailer, though you can ignore the pre-order screen as the game is available now. The title is published by Wales Interactive, which I quite trust when it comes to FMV titles it has published gems such as The Infectious Madness of Doctor Dekker, The Complex, and Five Dates. This, however, is its first foray into interactive films (or FMV video games – six of one, half-dozen of another). I Saw Black Clouds is produced/developed by Ghost Dog Films, an independent company with a couple of films to its name. FMV games (more specifically, in this case, interactive films) always excite me because they make it so easy to enjoy a branching narrative. I was basically alone as my spouse was locked in the office working there wasn’t even a cat around to keep me company, which is a rare occurrence. There is nothing like a dark, dreary, and rainy day to play a spooky title, and the stars aligned in such a manner when I first played I Saw Black Clouds.
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